예제 #1
0
 private void doEventDataCallback(Pose3D pose3D)
 {
     for (int i = 0; i < Callbacks.Count; i++)
     {
         pose3d_listener gameObjectCallback = Callbacks [i];
         if (gameObjectCallback != null)
         {
             gameObjectCallback(pose3D);
         }
     }
 }
예제 #2
0
 public static void delObserverListener(pose3d_listener callback)
 {
     Callbacks.Remove(callback);
 }
예제 #3
0
 public static void addObserverListener(pose3d_listener callback)
 {
     Callbacks.Add(callback);
 }