예제 #1
0
 internal static extern uint uint_const_PxScenePtr_getActorsPtr_PxActorTypeFlagsPtr_PxActorPtr_uint_(physx.PxScenePtr pvk_this, physx.PxActorTypeFlagsPtr pvk_types, physx.PxActorPtr *pvk_userBuffer, uint pvk_bufferSize);
예제 #2
0
 internal static extern uint uint_const_PxScenePtr_getNbActorsPtr_PxActorTypeFlagsPtr_(physx.PxScenePtr pvk_this, physx.PxActorTypeFlagsPtr pvk_types);