예제 #1
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 private static extern void _SessionSendMsg(native_type._LCObject session, byte[] data, UIntPtr size);
예제 #2
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 private static extern void _Disconnect(native_type._LCObject this_obj);
예제 #3
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 private static extern void _BeginSession(native_type._LCObject session_mgr, _SessionManagerBeginSessionCallback cb);
예제 #4
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 private static extern void _Run(native_type._LCObject loop);
예제 #5
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 private static extern void _Connect(native_type._LCObject this_obj, string conn_str, _ClientSideConnectionConnectedCallback cb);
예제 #6
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 private static extern void _AsyncSend(native_type._LCObject a);
예제 #7
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 private static extern native_type._LCObject _Attachment(native_type._LCObject obj, int index);
예제 #8
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 private static extern void _DestroyAsync(native_type._LCObject a);
예제 #9
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 private static extern native_type._LCObject _CreateAsync(native_type._LCObject loop, _AsyncCallback cb);
예제 #10
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 private static extern void _DestroyTCPClientSideConnection(native_type._LCObject connection);
예제 #11
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 private static extern native_type._LCObject _CreateTCPClientSideConnection(native_type._LCObject loop);
예제 #12
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 private static extern void _DestroySTALoop(native_type._LCObject loop);