Beispiel #1
0
 private static extern void _SessionSendMsg(native_type._LCObject session, byte[] data, UIntPtr size);
Beispiel #2
0
 private static extern void _Disconnect(native_type._LCObject this_obj);
Beispiel #3
0
 private static extern void _BeginSession(native_type._LCObject session_mgr, _SessionManagerBeginSessionCallback cb);
Beispiel #4
0
 private static extern void _Run(native_type._LCObject loop);
Beispiel #5
0
 private static extern void _Connect(native_type._LCObject this_obj, string conn_str, _ClientSideConnectionConnectedCallback cb);
Beispiel #6
0
 private static extern void _AsyncSend(native_type._LCObject a);
Beispiel #7
0
 private static extern native_type._LCObject _Attachment(native_type._LCObject obj, int index);
Beispiel #8
0
 private static extern void _DestroyAsync(native_type._LCObject a);
Beispiel #9
0
 private static extern native_type._LCObject _CreateAsync(native_type._LCObject loop, _AsyncCallback cb);
Beispiel #10
0
 private static extern void _DestroyTCPClientSideConnection(native_type._LCObject connection);
Beispiel #11
0
 private static extern native_type._LCObject _CreateTCPClientSideConnection(native_type._LCObject loop);
Beispiel #12
0
 private static extern void _DestroySTALoop(native_type._LCObject loop);