private Vector2Int FindPlayer(Vector2Int oldPosition) { mygrid.WaitASec(); mygrid.WaitASec(); Vector2Int playerPosInArray = new Vector2Int(0, 0); for (int col = 0; col < 4; col++) { for (int rows = 0; rows < 6; rows++) { if (_allTiles[col, rows].tag == "Player") { Debug.Log("FOUND PLAYER POSITION:" + col + "," + rows); playerPosInArray = new Vector2Int(col, rows); return(playerPosInArray); } } } return(oldPosition); }