void Start() { lives = 3; rewarded = false; firstSpawn = true; /*---------------------------------------------------------- * if ship doesnt have a Rigidbody * then it will be added and added to the rb * var and if it have one then just add it to the * rb var *--------------------------------------------------------*/ if (_shipEty.GetComponent <Rigidbody2D>() == null) { gameObject.AddComponent <Rigidbody2D>(); rb = _shipEty.GetComponent <Rigidbody2D>(); } else { rb = _shipEty.GetComponent <Rigidbody2D>(); } if (gu == null) { gu = _manager.GetComponent <ghsUtility>(); } if (bc2D == null) { bc2D = _shipEty.GetComponent <BoxCollider2D>(); } rb.gravityScale = 0.0f; }
// Use this for initialization void Start() { shipNum = 0; shipsList(); displayShip(0); gu = GetComponent <ghsUtility>(); }
void Start() { PlayGamesPlatform.Activate(); site = "https://ghostszmusic.com/api/ghs_api/v1/"; #if UNITY_EDITOR site = "http://localhost:3000/api/ghs_api/v1/"; #endif ghs = getData(); dataPath = Application.persistentDataPath + "/WorldDefer/saves/save.sav"; Instance = this; scene = SceneManager.GetActiveScene(); sceneName = scene.name; if (sceneName == "Settings") { settings = GetComponent <settingsScr>(); } }
// Use this for initialization void Start() { if (_manager == null) { _manager = GameObject.FindGameObjectWithTag("manager"); } if (sm == null) { sm = _manager.GetComponent <scoreManager>(); } if (con == null) { con = GameObject.FindGameObjectWithTag("Player").GetComponent <controller>(); } gu = this.gameObject.transform.parent.gameObject.GetComponent <ghsUtility>(); ghs = gu.getData(); preHS.text = sm.scoreTXT.text; preGOHS.text = sm.scoreTXT.text; if (ghs.user_icon != null) { getUserIcon(ghs.useBlob, ghs.user_icon, userIconPS); getUserIcon(ghs.useBlob, ghs.user_icon, userIconGOS); } if (ghs.name != null) { userNamePS.text = ghs.name; userNameGOS.text = ghs.name; } else { userNamePS.text = "username"; userNameGOS.text = "username"; } rewardBtn.enabled = !con.rewarded; }