예제 #1
0
    public void Update_fill(int new_current_value)
    {
        main_slider.value = new_current_value;

        int star_count = 0;

        for (int i = 0; i < 3; i++)
        {
            if (new_current_value >= star_target_values[i])
            {
                star_sprites[i].sprite = star_on;
                star_count++;
            }
            else
            {
                star_sprites[i].sprite = star_off;
            }
        }

        if (my_game_uGUI)
        {
            my_game_uGUI.New_star_score(star_count);
        }
    }
예제 #2
0
    public void Update_fill(int new_current_value)
    {
        main_slider.value = new_current_value;

        int star_count = 0;

        for (int i = 0; i < 3; i++)
        {
            if (new_current_value >= star_target_values[i])
            {
                mySkin.UpdateStar(i, true);
                star_count++;
            }
            else
            {
                mySkin.UpdateStar(i, false);
            }
        }

        if (my_game_uGUI)
        {
            my_game_uGUI.New_star_score(star_count);
        }
    }