예제 #1
0
    void Froze(Transform TransformEnemy)
    {
        e = TransformEnemy.GetComponent <enemy>();
        if (e.hasSpeedUp())
        {
            return;
        }
        Vector3    Position = transform.position + new Vector3(0, 2.3f, 0);
        GameObject Ice      = Instantiate(FrozeEffect, Position, Quaternion.identity);

        Ice.transform.parent = TransformEnemy;
        e.Stop(FreezeTime, OfflineIncreseDamageRate, Ice);
    }