// Use this for initialization void Start() { Destroy(gameObject, 6); rb = GetComponent <Rigidbody2D> (); rb.AddForce(new Vector2(Random.Range(-500, 500), 100)); txt_moneda = GameObject.Find("TextoMoneda"); ctrl_moneda = txt_moneda.GetComponent <control_monedas> (); }
// Use this for initialization void Start() { Destroy(gameObject, 10); rb = GetComponent <Rigidbody2D> (); rb.AddForce(new Vector2(Random.Range(-0.02f, 0.02f), 0.02f)); txt_moneda = GameObject.Find("texto_moneda"); ctrl_moneda = txt_moneda.GetComponent <control_monedas> (); }
void Start() { Destroy(gameObject, 3); rb = GetComponent <Rigidbody2D> (); audio = GetComponent <AudioSource> (); rb.AddForce(new Vector2(Random.Range(-100, 100), 100)); texto_moneda = GameObject.Find("texto_moneda"); ctrl_moneda = texto_moneda.GetComponent <control_monedas> (); }