예제 #1
0
    void Start()
    {
        int N = 4;

        for (int i = 0; i < N; i++)
        {
            for (int j = 0; j < N; j++)
            {
                GameObject missle = Instantiate(
                    missle_prefab,
                    new Vector3(Random.Range(-50f, 50f), 10 * (i - N / 2), 10 * (j - N / 2)),
                    Quaternion.identity);
                missle.name             = string.Format("missle({0},{1})", i, j);
                missle.transform.parent = transform;
                closing c = missle.GetComponent <closing>();
                c.target = target;
                c.v      = 5f * Random.onUnitSphere;
            }
        }
    }
예제 #2
0
 public Authorisation()
 {
     clos          = new closing(Close);
     loginDelegate = new addToLogin(toLogin);
     InitializeComponent();
 }
예제 #3
0
 public Booked()
 {
     closeDelegate = new closing(clos);
     InitializeComponent();
 }