void GuildSuperviseResult( byte[] _packet) { body_SC_GUILD_SUPERVISE_RESULT result = new body_SC_GUILD_SUPERVISE_RESULT(); result.PacketBytesToClass( _packet); if( null == AsHudDlgMgr.Instance.GuildDlg) { Debug.LogWarning( "Guild dlg is not exist"); return; } AsGuildDlg guildDlg = AsHudDlgMgr.Instance.GuildDlg.gameObject.GetComponentInChildren<AsGuildDlg>(); guildDlg.InitManageTab( result); }
public void InitManageTab( body_SC_GUILD_SUPERVISE_RESULT data) { panelManager.Init( AsGuildPanelManager.eGuildPanelState.Managing, data); }