예제 #1
0
 /// <summary>
 ///
 /// </summary>
 void Awake()
 {
     LoginDataBase = bl_LoginProDataBase.Instance;
     if (FetchOnStart)
     {
         StartCoroutine(GetRanking());
     }
 }
예제 #2
0
 /// <summary>
 ///
 /// </summary>
 void Awake()
 {
     DataBase = bl_LoginProDataBase.Instance;
     foreach (GameObject g in BanUI)
     {
         g.SetActive(false);
     }
     foreach (Button g in StatusButtons)
     {
         g.gameObject.SetActive(false);
     }
     LoadingUI.SetActive(false);
 }
예제 #3
0
 /// <summary>
 ///
 /// </summary>
 private void Awake()
 {
     DontDestroyOnLoad(gameObject);
     Data = bl_LoginProDataBase.Instance;
 }
예제 #4
0
 /// <summary>
 ///
 /// </summary>
 void Awake()
 {
     LoginDataBase = bl_LoginProDataBase.Instance;
     StartCoroutine(GetRanking());
 }