예제 #1
0
	// Use this for initialization
	void Start () {
        ship_controller = GameObject.Find("Ship").GetComponent<ShipController>();
        ab_sel_controller = GameObject.Find("bwPicker").GetComponent<asc_bw>();

        numOfDifferentEnemies = 3;
        enemy_prefabs = new GameObject[numOfDifferentEnemies];
        enemy_prefabs[0] = diver_prefab;
        enemy_prefabs[1] = sprinter_prefab;
        enemy_prefabs[2] = turret_prefab;

        time_between_waves_timer = time_between_waves_length;
	}
예제 #2
0
파일: asc_bw.cs 프로젝트: jmsprintz/WDTBD
 void Awake()
 {
     S = this;
 }