public void setTimeDelay(acceptor.TimeDelay v) { aTimeDelay = v; __setDirty(true); NotifyControllers(null); }
public bool setTimeDelay_AsString( string v) { acceptor.TimeDelay temp = acceptor.StringTo_Enum_TimeDelay(v); if (temp >= 0){ aTimeDelay = temp; __setDirty(true); NotifyControllers(null); return true; } // If return false; }
public SubStep() { SubStep obj = this; aActions=(null); aExpectations=(null); aSkipEngine=(false); aTimeDelay=(0); aTimer=(0.0); aComment=(null); }