public void setTimeDelay(acceptor.TimeDelay v)
 {
     aTimeDelay = v;
       __setDirty(true);
       NotifyControllers(null);
 }
 public bool setTimeDelay_AsString( string  v)
 {
     acceptor.TimeDelay  temp = acceptor.StringTo_Enum_TimeDelay(v);
     if (temp >= 0){
       aTimeDelay = temp;
       __setDirty(true);
       NotifyControllers(null);
       return true;
     } // If
     return false;
 }
 public SubStep()
 {
     SubStep obj = this;
     aActions=(null);
     aExpectations=(null);
     aSkipEngine=(false);
     aTimeDelay=(0);
     aTimer=(0.0);
     aComment=(null);
 }