예제 #1
0
            internal static bool isReady(IntPtr thisPtr)
            {
                if (_isReadyFunc == null)
                {
                    _isReadyFunc =
                        (_isReady)Marshal.GetDelegateForFunctionPointer(Torque3D.DllLoadUtils.GetProcAddress(Torque3D.Torque3DLibHandle,
                                                                                                             "fn_SFXSound_isReady"), typeof(_isReady));
                }

                return(_isReadyFunc(thisPtr));
            }
예제 #2
0
 set => SetProperty(ref _isReady, value);