internal static _SpawnPlayer SpawnPlayer() { if (_SpawnPlayerFunc == null) { _SpawnPlayerFunc = (_SpawnPlayer)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnGuiNavEditorCtrl_spawnPlayer"), typeof(_SpawnPlayer)); } return(_SpawnPlayerFunc); }
internal static _SpawnPlayer SpawnPlayer() { if (_SpawnPlayerFunc == null) { _SpawnPlayerFunc = (_SpawnPlayer)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnGuiNavEditorCtrl_spawnPlayer"), typeof(_SpawnPlayer)); } return(_SpawnPlayerFunc); }