private MonstersAccessLayer(ZorkDbContext context) : base(context)
 {
 }
 private PlayersAccessLayer(ZorkDbContext context) : base(context)
 {
     this.ReferenceNavigationProperties.Add("CurrentCell");
     this.CollectionNavigationProperties.Add("Cells");
     this.CollectionNavigationProperties.Add("Weapons");
 }
예제 #3
0
 /// <summary>
 ///     Initializes a new instance of the <see cref="BaseAccessLayer{TModel}" /> class.
 /// </summary>
 /// <param name="context">The context.</param>
 protected BaseAccessLayer(ZorkDbContext context)
 {
     this.context  = context;
     this.modelSet = this.context.Set <TModel>();
 }