예제 #1
0
 public override void Update(GameTime gameTime)
 {
     _baseList.Update(gameTime);
     _entities.Update(gameTime);
 }
예제 #2
0
 /// <summary>
 /// Update camera manager, basic objects and scene logic.
 /// </summary>
 /// <param name="gameTime"></param>
 public override void Update(GameTime gameTime)
 {
     _cameraManager.Update(gameTime);
     _basicObjects.Update(gameTime);
     _scene.Update(gameTime);
 }