static void Main(string[] args) { Console.WriteLine("Connecting to device..."); var context = new XnMOpenNIContext(); context.Init(); var session = new XnMSessionManager(context, "Wave", "RaiseHand"); session.SessionStarted += new EventHandler <PointEventArgs>(session_SessionStarted); session.SessionEnded += new EventHandler(session_SessionEnded); var pointFilter = new XnMPointFilter(); pointFilter.PointCreate += new EventHandler <PointBasedEventArgs>(pointControl_PointCreate); pointFilter.PointDestroy += new EventHandler <PointDestroyEventArgs>(pointControl_PointDestroy); pointFilter.PointUpdate += new EventHandler <PointBasedEventArgs>(pointControl_PointUpdate); session.AddListener(pointFilter); Console.WriteLine("Wave to start."); while (!Console.KeyAvailable) { context.Update(); session.Update(context); } }
/// <summary> /// Starts a new session with the Kinect's cameras /// </summary> public static void Run() { XnMOpenNIContext context = new XnMOpenNIContext(); try { context.Init(); KinectExists = true; } catch (XnMException) { Trace.WriteLine("Kinect device was not found."); Active = false; KinectFail = true; return; } Trace.WriteLine("Kinect device found."); sessionManager = new XnMSessionManager(context, "RaiseHand", "RaiseHand"); sessionManager.SessionStarted += new EventHandler <PointEventArgs>(sessionManager_SessionStarted); sessionManager.SessionEnded += new EventHandler(sessionManager_SessionEnded); RegisterGestures(); while (!ShutDown) { context.Update(); sessionManager.Update(context); } }
private void SpinInfinite() { while (!terminate) { uint rc = context.Update(); if (rc == 0) { sessionManager.Update(context); } } }
public static void Run() { Initializing = true; Trace.WriteLine("Initializing Kinect..."); XnMOpenNIContext context = new XnMOpenNIContext(); try { context.Init(); KinectExists = true; Trace.WriteLine("Kinect exists"); } catch (XnMException) { Initializing = false; Active = false; KinectExists = false; return; } // Kinect session Trace.WriteLine("Creating session manager..."); sessionManager = new XnMSessionManager(context, "Wave", "RaiseHand"); sessionManager.SessionStarted += new EventHandler <PointEventArgs>(sessionManager_SessionStarted); sessionManager.SessionEnded += new EventHandler(sessionManager_SessionEnded); // hand tracking filter Trace.WriteLine("Creating filters..."); var pointManager = new KinectPointManager(); sessionManager.AddListener(pointManager); var swipeDetector = new XnMSwipeDetector(true); swipeDetector.GeneralSwipe += new EventHandler <SwipeDetectorGeneralEventArgs>(swipeDetector_GeneralSwipe); swipeDetector.MotionSpeedThreshold = .7f; swipeDetector.MotionTime = 300; sessionManager.AddListener(swipeDetector); Initializing = false; Trace.WriteLine("Kinect initialized"); // infinite loop until app shutdown while (!ShutDown) { context.Update(); sessionManager.Update(context); } }
public static void Run() { Initializing = true; points = new Point3D[SmoothingFactor]; XnMOpenNIContext context = new XnMOpenNIContext(); try { context.Init(); KinectExists = true; } catch (XnMException) { Initializing = false; Active = false; KinectExists = false; return; } // Kinect session sessionManager = new XnMSessionManager(context, "Wave", "RaiseHand"); sessionManager.SessionStarted += new EventHandler <PointEventArgs>(sessionManager_SessionStarted); sessionManager.SessionEnded += new EventHandler(sessionManager_SessionEnded); // hand tracking filter XnMPointFilter filter = new XnMPointFilter(); filter.PointCreate += new EventHandler <PointBasedEventArgs>(control_PointCreate); filter.PointUpdate += new EventHandler <PointBasedEventArgs>(control_PointUpdate); sessionManager.AddListener(filter); Initializing = false; // infinite loop until app shutdown while (!ShutDown) { context.Update(); sessionManager.Update(context); } }
static void Main(string[] args) { Console.WriteLine("Connecting to device..."); var context = new XnMOpenNIContext(); context.Init(); var session = new XnMSessionManager(context, "Wave", "RaiseHand"); session.FocusStartDetected += new EventHandler <FocusStartEventArgs>(session_FocusStartDetected); session.SessionStarted += new EventHandler <PointEventArgs>(session_SessionStarted); session.SessionEnded += new EventHandler(session_SessionEnded); Console.WriteLine("Running. Press any key to exit."); while (!Console.KeyAvailable) { context.Update(); session.Update(context); } }
static void Main(string[] args) { Console.WriteLine("Connecting to device..."); var context = new XnMOpenNIContext(); context.Init(); var session = new XnMSessionManager(context, "Wave", "RaiseHand"); var pointControl = new XnMPointFilter(); pointControl.PointUpdate += new EventHandler <PointBasedEventArgs>(pointControl_PointUpdate); pointControl.PointDestroy += new EventHandler <PointDestroyEventArgs>(pointControl_PointDestroy); pointControl.PointCreate += new EventHandler <PointBasedEventArgs>(pointControl_PointCreate); session.AddListener(pointControl); Console.WriteLine("Wave to start."); while (!Console.KeyAvailable) { context.Update(); session.Update(context); Console.Clear(); if (points.Keys.Count > 0) { foreach (var key in points.Keys) { var point = points[key]; Console.WriteLine("{0}: {1}, {2}, {3}", key.ToString(), point.X.ToString(), point.Y.ToString(), point.Z.ToString()); } } else { Console.WriteLine("No points."); Console.WriteLine("Please wave to start."); } } }
static void Main(string[] args) { Console.WriteLine("Connecting to device..."); var context = new XnMOpenNIContext(); context.Init(); var session = new XnMSessionManager(context, "Wave", "RaiseHand"); var pointControl = new XnMPointFilter(); pointControl.PointUpdate += new EventHandler<PointBasedEventArgs>(pointControl_PointUpdate); pointControl.PointDestroy += new EventHandler<PointDestroyEventArgs>(pointControl_PointDestroy); pointControl.PointCreate += new EventHandler<PointBasedEventArgs>(pointControl_PointCreate); session.AddListener(pointControl); Console.WriteLine("Wave to start."); while (!Console.KeyAvailable) { context.Update(); session.Update(context); Console.Clear(); if (points.Keys.Count > 0) { foreach (var key in points.Keys) { var point = points[key]; Console.WriteLine("{0}: {1}, {2}, {3}", key.ToString(), point.X.ToString(), point.Y.ToString(), point.Z.ToString()); } } else { Console.WriteLine("No points."); Console.WriteLine("Please wave to start."); } } }
/// <summary> /// Starts a new session with the Kinect's cameras /// </summary> public static void Run() { XnMOpenNIContext context = new XnMOpenNIContext(); try { context.Init(); KinectExists = true; } catch (XnMException) { Trace.WriteLine("Kinect device was not found."); Active = false; KinectFail = true; return; } Trace.WriteLine("Kinect device found."); sessionManager = new XnMSessionManager(context, "RaiseHand", "RaiseHand"); sessionManager.SessionStarted += new EventHandler<PointEventArgs>(sessionManager_SessionStarted); sessionManager.SessionEnded += new EventHandler(sessionManager_SessionEnded); RegisterGestures(); while (!ShutDown) { context.Update(); sessionManager.Update(context); } }
public static void Run() { Initializing = true; Trace.WriteLine("Initializing Kinect..."); XnMOpenNIContext context = new XnMOpenNIContext(); try { context.Init(); KinectExists = true; Trace.WriteLine("Kinect exists"); } catch (XnMException) { Initializing = false; Active = false; KinectExists = false; return; } // Kinect session Trace.WriteLine("Creating session manager..."); sessionManager = new XnMSessionManager(context, "Wave", "RaiseHand"); sessionManager.SessionStarted += new EventHandler<PointEventArgs>(sessionManager_SessionStarted); sessionManager.SessionEnded += new EventHandler(sessionManager_SessionEnded); // hand tracking filter Trace.WriteLine("Creating filters..."); var pointManager = new KinectPointManager(); sessionManager.AddListener(pointManager); var swipeDetector = new XnMSwipeDetector(true); swipeDetector.GeneralSwipe += new EventHandler<SwipeDetectorGeneralEventArgs>(swipeDetector_GeneralSwipe); swipeDetector.MotionSpeedThreshold = .7f; swipeDetector.MotionTime = 300; sessionManager.AddListener(swipeDetector); Initializing = false; Trace.WriteLine("Kinect initialized"); // infinite loop until app shutdown while (!ShutDown) { context.Update(); sessionManager.Update(context); } }