예제 #1
0
    public void SetSprite(WormSprite ws)
    {
        Sprite newSprite = singleSprite;

        currentSprite = WormSprite.SINGLE;

        if (ws == WormSprite.MULTIPLE)
        {
            newSprite     = multipleWormsSprite;
            currentSprite = WormSprite.MULTIPLE;
        }
        this.GetComponent <SpriteRenderer>().sprite = newSprite;
    }
예제 #2
0
 void Start()
 {
     this.GetComponent <SpriteRenderer>().sprite = singleSprite;
     currentSprite = WormSprite.SINGLE;
     amount        = 1;
 }