public Arealogic( WorldMapDlg _worldMapDlg ) { m_WorldMapDlg = _worldMapDlg; if( null == m_WorldMapDlg ) { AsUtil.ShutDown(" null == m_WorldMapDlg "); return; } }
public override void IsVerify(object sender, EventArgs e) { WorldMapDlg worldMapDlg = NrTSingleton <FormsManager> .Instance.GetForm(G_ID.WORLD_MAP) as WorldMapDlg; if (worldMapDlg == null) { base.Verify = false; return; } if (!worldMapDlg.NowNightMode) { base.Verify = false; return; } base.Verify = true; }
protected Dictionary<int, int> m_PartyList = new Dictionary<int, int>(); // areaId, num public WorldLogic( WorldMapDlg _dlg ) { m_WorldMapDlg = _dlg; }
public WayPointAreaLogic( WorldMapDlg _worldMapDlg) : base( _worldMapDlg) { }
public WayPointWorldLogic(WorldMapDlg _dlg) : base(_dlg) { }
// core logic public ZoneLogic( WorldMapDlg _worldMapDlg) { m_WorldMapDlg = _worldMapDlg; if( null == m_WorldMapDlg) { AsUtil.ShutDown( "ZoneLogic::ZoneLogic()[ null == m_WorldMapDlg ]"); return; } }