// Use this for initialization void Start() { manager = GetComponent <KinectManager>(); checkGestures = GetComponent <CheckGestures>(); recognizableGestures = GetComponent <SimpleGestures>(); complexGestures = GetComponent <ComplexGestures>(); }
private void Start() { recognizeGesture = GetComponent <RecognizeGesture>(); checkGestures = GetComponent <CheckGestures>(); complexGestures = GetComponent <ComplexGestures>(); }