public void OnSelectAvatar(int ID) { GameManager.GameUser.Base.Avatar = ID; uiUserInfo.avatar.mainTexture = Helper.LoadTextureForAvatar(ID); _controller.SendChangeAvatar(ID); }
public void OnSelectAvatar(int ID) { GameManager.GameUser.Base.Avatar = ID; uiUserInfo.avatar.mainTexture = Helper.LoadTextureForAvatar(ID); _controller.SendChangeAvatar(ID); }