void StartAR() { if (GameManager.Instance != null) { Debug.Log("AR Start"); GameManager.Instance.EnableAR(); instText.text = "Please Look Around"; _wmc = GameManager.Instance.wmController; _wmc.CreateWorldMap(OnMapCreate); } }
void StartAR() { if (GameManager.Instance != null) { Debug.Log("AR Start"); GameManager.Instance.EnableAR(); instText.text = "Please Look Around"; _wmc = GameManager.Instance.wmController; _wmc.CreateWorldMap(OnMapCreate); } }