public void WorldEntityEventArgsConstructorTest() { WorldEntity gameEntity = null; // TODO: 初始化为适当的值 WorldEntityEventArgs target = new WorldEntityEventArgs(gameEntity); Assert.Inconclusive("TODO: 实现用来验证目标的代码"); }
public void GameEntityTest() { WorldEntity gameEntity = null; // TODO: 初始化为适当的值 WorldEntityEventArgs target = new WorldEntityEventArgs(gameEntity); // TODO: 初始化为适当的值 WorldEntity actual; actual = target.GameEntity; Assert.Inconclusive("验证此测试方法的正确性。"); }
/// <summary> /// /// </summary> /// <param name="dt"></param> public virtual void OnUpdate(object sender, WorldEntityEventArgs eventArgs) { // AI // 空闲时走动 // 如果数据变动就广播数据 }
/// <summary> /// /// </summary> /// <param name="sender"></param> /// <param name="eventArgs"></param> private void WowCharacterSave(object sender, WorldEntityEventArgs eventArgs) { XPQuery <CharacterBase> characters = new XPQuery <CharacterBase>(OneDatabase.Session); var characterList = from character in characters where character.Oid == m_CharacterAccountGuid select character; bool bIsFinde = false; foreach (CharacterBase character in characterList) { CharacterBase newCharacter = new CharacterBase(OneDatabase.Session); this.Serial = newCharacter.Oid; newCharacter.CharacterName = this.Name; //newCharacter.Account = this.AccountGuid; newCharacter.Gender = (byte)this.Gender; newCharacter.Skin = (byte)this.Skin; newCharacter.Face = (byte)this.Face; newCharacter.HairStyle = (byte)this.HairColor; newCharacter.HairColor = (byte)this.HairColor; newCharacter.FacialHair = (byte)this.FacialHair; newCharacter.Race = (byte)this.Race; newCharacter.Class = (int)this.Class; newCharacter.Level = (int)this.Level; newCharacter.MapId = (int)this.MapId; newCharacter.ZoneId = (int)this.ZoneId; newCharacter.PositionX = this.X; newCharacter.PositionY = this.Y; newCharacter.PositionZ = this.Z; newCharacter.Orientation = this.O; newCharacter.Guild = null; // 人物的坐骑航线标记点 32位值|32位值|32位值|32位值 // 00000000000000000000000000000000|...|...|... // 以位域标示 1~TaxiId~32| 32~TaxiId~64|65~TaxiId~96|96~TaxiId~128 newCharacter.TaxiMask = this.TaxiMask; newCharacter.IsGhost = false; newCharacter.IsCinematic = false; newCharacter.IsNeedRename = false; newCharacter.TotalTime = 0; newCharacter.LevelTime = 0; newCharacter.LogoutTime = DateTime.Now; newCharacter.CreatingTime = DateTime.Now; newCharacter.IsBanned = false; newCharacter.IsDelete = false; newCharacter.DeleteTime = DateTime.Now; CharacterHomeBind newCharacterHomeBind = new CharacterHomeBind(OneDatabase.Session); //newCharacterHomeBind.Owner = newCharacter.ID; newCharacterHomeBind.MapId = (int)this.BindMapId; newCharacterHomeBind.ZoneId = (int)this.BindZoneId; newCharacterHomeBind.PositionX = this.BindX; newCharacterHomeBind.PositionY = this.BindY; newCharacterHomeBind.PositionZ = this.BindZ; foreach (BaseSkill baseSkill in SkillManager.ToArray()) { WowSkill wowSkill = baseSkill as WowSkill; if (wowSkill == null) { continue; } if (wowSkill.Serial != 0) { continue; } WowSkillTemplate wowSkillTemplate = wowSkill.SkillTemplate as WowSkillTemplate; if (wowSkillTemplate == null) { continue; } CharacterSkill newCharactersSkill = new CharacterSkill(OneDatabase.Session); wowSkill.Serial = newCharactersSkill.Oid; //newCharactersSkill.Owner = newCharacter.ID; newCharactersSkill.SkillId = wowSkillTemplate.Serial; newCharactersSkill.Value = wowSkill.Level; } foreach (BaseSpell baseSpell in SpellManager.ToArray()) { WowSpell wowSpell = baseSpell as WowSpell; if (wowSpell == null) { continue; } if (wowSpell.Serial != 0) { continue; } WowSpellTemplate wowSpellTemplate = baseSpell.SpellTemplate as WowSpellTemplate; if (wowSpellTemplate == null) { continue; } CharacterSpell newCharacterSpell = new CharacterSpell(OneDatabase.Session); wowSpell.Serial = newCharacterSpell.Oid; //newCharacterSpell.Owner = newCharacter.ID; newCharacterSpell.SpellId = wowSpellTemplate.Serial; //newCharacterSpell.Slot = baseSpell.Slot; } foreach (WowActionBar baseActionBar in ActionBarManager.ToArray()) { WowActionBar wowActionBar = baseActionBar as WowActionBar; if (baseActionBar == null) { continue; } if (wowActionBar.Serial != 0) { continue; } CharacterActionBar newCharactersAction = new CharacterActionBar(OneDatabase.Session); wowActionBar.Serial = newCharactersAction.Oid; //newCharactersAction.Owner = newCharacter.ID; newCharactersAction.Slot = wowActionBar.ActionBarSlotId; newCharactersAction.ActionId = wowActionBar.Action; newCharactersAction.ActionType = wowActionBar.Type; } foreach (BaseItem baseItem in BagManager.EquipmentBag.SubItemsToArray()) { WowItem wowItem = baseItem as WowItem; if (wowItem == null) { continue; } if (wowItem.Serial != 0) { continue; } WowItemTemplate wowItemTemplate = wowItem.ItemTemplate as WowItemTemplate; if (wowItemTemplate == null) { continue; } CharacterItem newCharactersItem = new CharacterItem(OneDatabase.Session); wowItem.Serial = newCharactersItem.Oid; //newCharactersItem.Owner = newCharacter.ID; newCharactersItem.ItemTemplateGuid = (ulong)wowItemTemplate.Serial; newCharactersItem.Amount = (int)wowItem.Amount; newCharactersItem.BagId = (int)BagManager.EquipmentBag.Item.SlotId; newCharactersItem.SlotId = (int)wowItem.SlotId; } foreach (WowReputation baseReputation in ReputationManager.ToArray()) { WowReputation wowReputation = baseReputation as WowReputation; if (wowReputation == null) { continue; } if (wowReputation.Serial != 0) { continue; } CharacterReputation newCharacterReputation = new CharacterReputation(OneDatabase.Session); wowReputation.Serial = newCharacterReputation.Oid; //newCharacterReputation.Owner = newCharacter.ID; newCharacterReputation.FactionId = wowReputation.FactionId; newCharacterReputation.Reputation = wowReputation.Reputation; newCharacterReputation.Flag = wowReputation.Flag; } break; } }