public void UpdateScore(int player) { if (player == 1) { player1Score++; player1Display.text = player1Score.ToString(); if (player1Score == wincondition) { Winner.PlayerWins(1); SceneManager.LoadScene(0); } UpdateServer(2); } else if (player == 2) { player2Score++; player2Display.text = player2Score.ToString(); if (player2Score == wincondition) { Winner.PlayerWins(2); SceneManager.LoadScene(0); } UpdateServer(1); } }