예제 #1
0
파일: AdvCANIO.cs 프로젝트: ChiFang/AGV_Sys
    public AdvCANIO( )
    {
        hDevice = INVALID_HANDLE_VALUE;

        lpCommandBuffer = Marshal.AllocHGlobal(AdvCan.CAN_COMMAND_LENGTH);
        lpConfigBuffer  = Marshal.AllocHGlobal(AdvCan.CAN_CONFIG_LENGTH);
        lpStatusBuffer  = Marshal.AllocHGlobal(AdvCan.CAN_CANSTATUS_LENGTH);
        lpEventCode     = Marshal.AllocHGlobal(Marshal.SizeOf(EventCode));
        Marshal.StructureToPtr(EventCode, lpEventCode, true);

        this.ioctlEvent = new ManualResetEvent(false);
        this.ioctlOvr   = new Win32Ovrlap(this.ioctlEvent.SafeWaitHandle.DangerousGetHandle());

        this.writeEvent = new ManualResetEvent(false);
        this.txOvr      = new Win32Ovrlap(this.writeEvent.SafeWaitHandle.DangerousGetHandle());

        readEvent  = new AutoResetEvent(false);
        this.rxOvr = new Win32Ovrlap(readEvent.SafeWaitHandle.DangerousGetHandle());

        this.eventOvr = new Win32Ovrlap(readEvent.SafeWaitHandle.DangerousGetHandle());
        this.events   = new Win32Events(this.eventOvr.memPtr);
    }
예제 #2
0
		/// <summary>
		/// Main receiver thread for this com port instance.
		/// </summary>
		private void ReceiveThread()
		{
			// Create locals.
			uint firedEvent = 0;
			uint nBytes = 0;
			byte[] buf = new Byte[1];

			// Create thread signal (initial state is non-signaled). 
			AutoResetEvent signal = new AutoResetEvent(false);

			// Create overlap memory pointer. Install signal.
			this.rxOvr = new Win32Ovrlap(port.Handle, signal.Handle);

			// Instantiate the event class.
			this.events = new Win32Events(rxOvr.MemPtr);

			// Instantiate the modem signal class.
			this.modem = new Win32Modem();

			// Set initial modem signal states.
			this.Signals();

			// Signal the main thread that 
			// the receive thread is started.
			this.recvrEvent.Set();

			try
			{
				while(true) 
				{
					// Arm the event monitoring mask.
					// if(this.events.Set(this.port.Handle, Win32Events.EV_DEFAULT))
					if(this.events.Set(this.port.Handle, Win32Events.EV_TXEMPTY))
					{
						// Wait for any armed event to occur.
						this.events.Wait(this.port.Handle, signal);

						// Get mask of fired events.
						firedEvent = this.events.GetMask;

						// Error event (override).
						if((firedEvent & Win32Events.EV_ERR) != 0)
						{
							if(this.stats.Reset(this.port.Handle) == false)
							{
								if(this.stats.Status == Win32Status.CE_BREAK)
								{
									firedEvent &= ~Win32Events.EV_BREAK;
								}
								else
								{
									this.CommError(this.stats.Fault);
								}
							}
						}
						else
						{
							// Receive event (override).
							if(((firedEvent & Win32Events.EV_RXCHAR) != 0) && (this.immediate))
							{
								do 
								{
									nBytes = 0;
									if(this.port.Read(buf, 1, out nBytes, this.rxOvr.MemPtr)) 
									{
										if(nBytes == 1)
											this.OnRxChar(buf);
									}
								} while(nBytes > 0);
							}

							// TX queue empty event (override).
							if((firedEvent & Win32Events.EV_TXEMPTY) != 0)
								this.OnTxDone();

							// Line break event (override).
							if((firedEvent & Win32Events.EV_BREAK) != 0)
								this.OnBreak();

							// Modem signal change event(s) (override).
							if((firedEvent & Win32Events.EV_MODEM) > 0)
							{
								this.modem.Get(this.port.Handle);
								if((firedEvent & Win32Events.EV_CTS) > 0)
									this.OnCTS(this.modem.CtsState);
								if((firedEvent & Win32Events.EV_DSR) > 0)
									this.OnDSR(this.modem.DsrState);
								if((firedEvent & Win32Events.EV_RLSD) > 0)
									this.OnRLSD(this.modem.RlsdState);
								if((firedEvent & Win32Events.EV_RING) > 0)
									this.OnRING(this.modem.RingState);
							}
						}
					}					
				}
			}
			catch(Exception e)
			{
				if((e is ThreadAbortException))
				{
					this.modem = null;
					this.events = null;
					this.rxOvr = null;
				}
				else
				{
					this.CommError("Receiver Exception: " + e.Message);
				}
			}
		}
예제 #3
0
		/// <summary>
		/// Closes and destroys the com port.
		/// </summary>
		protected void Destroy()
		{
			// Cancel I/O, kill receiver & close port.
			if(this.portOpen)
			{
				this.port.Cancel();
				if(this.rxThread != null)
				{
					this.rxThread.Abort();
					this.rxThread = null;
				}
				this.port.Close();
				this.portOpen = false;
			}

			// Reinit resources.
			this.dcb    = null;
			this.port   = null;
			this.stats  = null;
			this.props  = null;
			this.tmout  = null;
			this.rxOvr  = null;
			this.txOvr  = null;
			this.escape = null;
			this.writeEvent = null;
			this.recvrEvent = null;
			return;
		}
예제 #4
0
		/// <summary>
		/// Create & opens the com port and configures it with the required settings.
		/// </summary>
		/// <param name="cfg">Reference to port user config.</param>
		/// <returns>True if port opened successfully.</returns>
		protected bool Create(SerialCnfg cfg) 
		{
			// If port already open, return.
			if(portOpen)
			{
				this.CommError("Com Port Already Open.");
				return false;
			}

			// Init members.
			this.fault = "";
			this.rxThread = null;
			this.writeEvent = new ManualResetEvent(false);
			this.recvrEvent = new ManualResetEvent(false);

			// Copy config to DCB.
			this.dcb = new Win32DCB(cfg);

			// Create handle to comm port.
			this.port = new Win32Com();
			if((this.portOpen = this.port.Open(cfg.PortName, true)) == false)
			{
				this.CommError(this.port.Fault);
				return false;
			}
			this.portName = cfg.PortName;

			// Instantiate support classes.
			this.stats  = new Win32Status();
			this.tmout  = new Win32Tmout();
			this.props  = new Win32Props();
			this.escape = new Win32Escape(port.Handle);

			// Set read/write timeouts.
			this.tmout.WriteConstant = cfg.TxTmoConst;
			this.tmout.WriteMultiplier = cfg.TxTmoMulti;
			if(this.tmout.Set(this.port.Handle) == false)
			{
				this.Destroy();
				this.CommError(this.tmout.Fault);
				return false;
			}

			// Overide OS default queue sizes.
			if((cfg.RxQueLen != 0) || (cfg.TxQueLen != 0))
			{
				if(this.props.Set(this.port.Handle, (uint)cfg.RxQueLen, (uint)cfg.TxQueLen) == false)
				{
					this.Destroy();
					this.CommError(this.props.Fault);
					return false;
				}
			}

			// Get the current properties.
			if(this.props.Get(this.port.Handle) == false)
			{
				this.Destroy();
				this.CommError(this.props.Fault);
				return false;
			}

			// Set flow control limits.
			this.dcb.Limits(cfg, this.props.RxCurSize);

			// Update the port settings.
			if(this.dcb.Set(this.port.Handle) == false)
			{
				this.Destroy();
				this.CommError(this.dcb.Fault);
				return false;
			}

			// XON/OFF extended functionality.
			this.escape.XOFFavailable = true;

			// RTS extended functionality.
			if(cfg.RtsControl == PinState.Disable)
				this.escape.RTS = false;
			else if(cfg.RtsControl == PinState.Enable)
				this.escape.RTS = true;
			else if(cfg.RtsControl == PinState.Handshake)
				this.escape.RTSavailable = false;

			// DTR extended functionality.
			if(cfg.DtrControl == PinState.Disable)
				this.escape.DTR = false;
			else if(cfg.DtrControl == PinState.Enable)
				this.escape.DTR = true;
			else if(cfg.DtrControl == PinState.Toggle)
				this.escape.DTR = false;
			else if(cfg.DtrControl == PinState.Handshake)
				this.escape.DTRavailable = false;

			// Create TX overlap memory pointer.
			this.txOvr = new Win32Ovrlap(this.port.Handle, this.writeEvent.Handle);

			// Set the receiver mode.
			this.immediate = cfg.ReceiveMode;

			// Start the receiver thread.
			this.rxThread = new Thread(new ThreadStart(ReceiveThread));
			this.rxThread.Name = "COMReceiver";
			this.rxThread.Priority = ThreadPriority.AboveNormal;
			this.rxThread.Start();

			// Wait for receive thread to start.
			this.recvrEvent.WaitOne(500, false);

			// Port opened OK.
			return true;
		}