// Use this for initialization public virtual void Start() { if (IsRootElement) { CreateBlockingScreen(); } userActorManager = FindObjectOfType <UserActorManager>(); }
protected void Awake() { preferencesManager = FindObjectOfType <PreferencesManager>(); userActorManager = FindObjectOfType <UserActorManager>(); playerActorManager = FindObjectOfType <PlayerActorManager>(); npcActorManager = FindObjectOfType <NPCActorManager>(); selectionManager = FindObjectOfType <SelectionManager>(); inputController = FindObjectOfType <InputController>(); knowledgeDBManager = FindObjectOfType <KnowledgeDBManager>(); }
public virtual void Start() { userActorManager = FindObjectOfType <UserActorManager>(); }