예제 #1
0
        public virtual void QueryState()
        {
            WiiUInput.Probe((uint)DeviceIndex, out devType);
            switch (devType)
            {
            case WiiUDevType.Classic:
                classic = WiiUInput.GetClassic((uint)DeviceIndex);
                break;

            case WiiUDevType.Core:
                remote = WiiUInput.GetRemote((uint)DeviceIndex);
                break;

            default:
                break;
            }
        }
예제 #2
0
 public override void QueryState()
 {
     gamepad = WiiUInput.GetGamePad();
 }