예제 #1
0
    void OnTriggerEnter(Collider c)
    {
        WeaponsManager manager = c.GetComponentInParent <WeaponsManager>();

        if (manager)
        {
            manager.CollectShield();
            gameObject.SetActive(false);
            if (onCollected != null)
            {
                onCollected();
            }
        }
    }