예제 #1
0
 public void ShootTiming()
 {
     if (activeWeapon.getShootType() == "SG_shoot")
     {
         activeWeapon.SgInstantiateBullet();
     }
     else
     {
         activeWeapon.InstantiateBullet();
     }
 }
예제 #2
0
 public void ARShootTiming()
 {
     activeWeapon.InstantiateBullet();
 }