예제 #1
0
        private static void RemoveContext(Mobile m)
        {
            WeaponAbilityContext context = GetContext(m);

            if (context != null)
            {
                RemoveContext(m, context);
            }
        }
예제 #2
0
        private static void RemoveContext(Mobile m, WeaponAbilityContext context)
        {
            m_PlayersTable.Remove(m);

            context.Timer.Stop();
        }
예제 #3
0
 private static void AddContext(Mobile m, WeaponAbilityContext context)
 {
     m_PlayersTable[m] = context;
 }
예제 #4
0
        private static void RemoveContext(Mobile m, WeaponAbilityContext context)
        {
            m_PlayersTable.Remove(m);

            context.Timer.Stop();
        }
예제 #5
0
 private static void AddContext(Mobile m, WeaponAbilityContext context)
 {
     m_PlayersTable[m] = context;
 }