void OnDestroy() { Debug.Log("ENGINE DESTROYED"); theClient.RemoveTurnBasedRoomRequestListener(this); theClient.RemoveRoomRequestListener(this); theClient.RemoveConnectionRequestListener(this); theClient.RemoveNotificationListener(this); }
void OnDestroy() { Debug.Log("ROOM SELECTION OnDestroy"); theClient.RemoveZoneRequestListener(this); theClient.RemoveRoomRequestListener(this); }