public GameOverLayer(int score, int remoteScore) { TouchEnabled = true; string scoreMessage = String.Format("Game Over. You collected {0} bananas \r\n Opponent collected {1} bananas!", score, remoteScore); var scoreLabel = new CCLabelTTF(scoreMessage, "MarkerFelt", 22) { Position = new CCPoint(CCDirector.SharedDirector.WinSize.Center.X, CCDirector.SharedDirector.WinSize.Center.Y + 50), Color = new CCColor3B(XNA.Color.Yellow) }; AddChild(scoreLabel); var playAgainLabel = new CCLabelTTF("Tap to Play Again", "MarkerFelt", 22) { Position = CCDirector.SharedDirector.WinSize.Center, Color = new CCColor3B(XNA.Color.Green) }; AddChild(playAgainLabel); Color = new CCColor3B(XNA.Color.Black); Opacity = 255; // Clean up the room from the server if (Context.isRoomCreator) { WarpClient.GetInstance().DeleteRoom(Context.gameRoomId); } }
private void Init() { unityObjects = new Dictionary <string, GameObject>(); GameObject[] _unityObject = GameObject.FindGameObjectsWithTag("UnityObject"); foreach (GameObject g in _unityObject) { unityObjects.Add(g.name, g); } matchRoomData = new Dictionary <string, object>(); unityObjects["Text_UserID"].SetActive(false); unityObjects["Btn_Logout"].SetActive(false); unityObjects["Text_StatusUser"].SetActive(false); if (listener == null) { listener = new Listener(); } WarpClient.initialize(apiKey, sceretKey); WarpClient.GetInstance().AddConnectionRequestListener(listener); WarpClient.GetInstance().AddChatRequestListener(listener); WarpClient.GetInstance().AddRoomRequestListener(listener); WarpClient.GetInstance().AddUpdateRequestListener(listener); WarpClient.GetInstance().AddLobbyRequestListener(listener); WarpClient.GetInstance().AddNotificationListener(listener); WarpClient.GetInstance().AddRoomRequestListener(listener); WarpClient.GetInstance().AddZoneRequestListener(listener); WarpClient.GetInstance().AddTurnBasedRoomRequestListener(listener); UpdateStatus("Connecting..."); }
public void onJoinLobbyDone(LobbyEvent eventObj) { if (eventObj.getResult() == 0) { WarpClient.GetInstance().SubscribeLobby(); } }
public static void getRoom(string name) { // returns a MatchParameter from roomFoundEvent Log("Attempted to join room with name: " + name); listen.roomNameFilter = name; WarpClient.GetInstance().GetRoomsInRange(1, 1); }
private void DoRoomSearchLogic() { if (roomIds.Count > 0 && roomIds.Count > roomIdx) { //Get Room information UpdateStatus("Getting room Details: " + roomIds[roomIdx]); WarpClient.GetInstance().GetLiveRoomInfo(roomIds[roomIdx]); } else { //Create Room Debug.Log("matchRoomData: " + matchRoomData.Count); if (matchRoomData.Count > 0 && !matchRoomData.ContainsKey("")) { indexRoom++; UpdateStatus("Creating as room..."); WarpClient.GetInstance().CreateTurnRoom(GlobalVariables.userID + indexRoom, GlobalVariables.userID, 2, matchRoomData, GlobalVariables.turnTimer); } else { UpdateStatus("Choose Number ..."); Btn_Go_Out(); } } }
private void DrawingSurface_Loaded(object sender, RoutedEventArgs e) { if (m_d3dInterop == null) { m_d3dInterop = new Direct3DInterop(); // Set window bounds in dips m_d3dInterop.WindowBounds = new Windows.Foundation.Size((float)DrawingSurface.ActualWidth, (float)DrawingSurface.ActualHeight); // Set native resolution in pixels m_d3dInterop.NativeResolution = new Windows.Foundation.Size((float)Math.Floor(DrawingSurface.ActualWidth * Application.Current.Host.Content.ScaleFactor / 100.0f + 0.5f), (float)Math.Floor(DrawingSurface.ActualHeight * Application.Current.Host.Content.ScaleFactor / 100.0f + 0.5f)); // Set render resolution to the full native resolution m_d3dInterop.RenderResolution = m_d3dInterop.NativeResolution; // Hook-up native component to DrawingSurface DrawingSurface.SetContentProvider(m_d3dInterop.CreateContentProvider(m_username, false)); DrawingSurface.SetManipulationHandler(m_d3dInterop); m_d3dInterop.setWinRtCallback(new WinRtCallback(ProcessCallback)); string preGameUpdate = "{\"" + EVENT_TYPE + "\":" + PRE_GAME + ",\"" + PHASE + "\":" + CONNECTING + "}"; Deployment.Current.Dispatcher.BeginInvoke(() => { m_d3dInterop.onChatReceived(preGameUpdate); WarpClient.GetInstance().AddConnectionRequestListener(m_connectionRequestListener); WarpClient.GetInstance().AddNotificationListener(m_notifyListener); WarpClient.GetInstance().Connect(m_username, AppWarpConstants.APPWARP_AUTH_DATA); }); } }
public void onGetMatchedRoomsDone(MatchedRoomsEvent eventObj) { Log("onGetMatchedRooms: ", eventObj.getResult()); if ((ResultCode)eventObj.getResult() == ResultCode.SUCCESS) { string matchedRoomID = null; RoomData[] rooms = eventObj.getRoomsData(); foreach (RoomData room in rooms) { Log(room.getName() + " vs. " + roomNameFilter); if (room.getName() == (roomNameFilter)) { Log("Found appropriate room"); matchedRoomID = room.getId(); break; } } if (string.IsNullOrEmpty(matchedRoomID)) { Log("No appropriate room found"); if (roomFoundEvent != null) { roomFoundEvent(null); } } else { currentRoom_ID = matchedRoomID; WarpClient.GetInstance().GetLiveRoomInfo(matchedRoomID); } } }
private void ProcessCallback(String command, String param) { if (command.Equals("SEND_CHAT")) { WarpClient.GetInstance().SendChat(param); } else if (command.Equals("EXIT")) { Deployment.Current.Dispatcher.BeginInvoke(() => { NavigationService.GoBack(); }); } else if (command.Equals("CONNECTION_ERROR")) { Deployment.Current.Dispatcher.BeginInvoke(() => { MainPage.isConnectionError = true; NavigationService.GoBack(); }); } else if (command.Equals("DISPLAY_TOAST")) { Deployment.Current.Dispatcher.BeginInvoke(() => { ToastPrompt toast = new ToastPrompt(); toast.FontSize = 30; toast.Title = param; toast.TextOrientation = System.Windows.Controls.Orientation.Horizontal; toast.Show(); }); } }
public void onConnectDone(ConnectEvent eventObj) { Debug.WriteLine("onConnectDone"); if (eventObj.getResult() == 0) { string preGameUpdate = "{\"" + EVENT_TYPE + "\":" + PRE_GAME + ",\"" + PHASE + "\":" + FINDING_ROOM_TO_JOIN + "}"; Deployment.Current.Dispatcher.BeginInvoke(() => { _page.m_d3dInterop.onChatReceived(preGameUpdate); WarpClient.GetInstance().JoinRoomInRange(0, 7, true); }); } else if (eventObj.getResult() == 2) { string preGameUpdate = "{\"" + EVENT_TYPE + "\":" + PRE_GAME + ",\"" + PHASE + "\":" + BATTLE_BOMBS_BETA_CLOSED + "}"; Deployment.Current.Dispatcher.BeginInvoke(() => { _page.m_d3dInterop.onChatReceived(preGameUpdate); }); } else { string preGameUpdate = "{\"" + EVENT_TYPE + "\":" + PRE_GAME + ",\"" + PHASE + "\":" + CONNECTION_ERROR + "}"; Deployment.Current.Dispatcher.BeginInvoke(() => { _page.m_d3dInterop.onChatReceived(preGameUpdate); }); } }
public void onJoinRoomDone(RoomEvent eventObj) { if (eventObj.getResult() == 0) { appwrapTeenpatti.roomID = eventObj.getData().getId(); WarpClient.GetInstance().SubscribeRoom(eventObj.getData().getId()); } else { if (GameControllerTeenPatti.GameType.Equals(TagsTeenpatti.PRIVATE)) { GameControllerTeenPatti.showToast(MessageScriptTeenPatti.INVALID_ROOM_MESSAGE); } else { Dictionary <string, object> dic = new Dictionary <string, object>(); dic.Add(TagsTeenpatti.GAME_TYPE, "" + TagsTeenpatti.PUBLIC_GAME); dic.Add(TagsTeenpatti.BOOT_AMOUNT, "" + GameControllerTeenPatti.BootAmount); dic.Add(TagsTeenpatti.PORT_LIMIT, "" + GameControllerTeenPatti.PortLimit); dic.Add(TagsTeenpatti.MAX_BET_AMOUNT, "" + GameControllerTeenPatti.MaxBetAmt); dic.Add(TagsTeenpatti.DOMAIN, "" + TagsTeenpatti.URL); dic.Add(TagsTeenpatti.MAX_BLIND, "4"); if (GameControllerTeenPatti.variation) { dic.Add("VARIATION_TYPE", "1"); } dic.Add(TagsTeenpatti.USER_TYPE, "" + PlayerPrefs.GetInt(PlayerDetails.RealMoney)); WarpClient.GetInstance().CreateRoom("teenPatti", "game", 6, dic); } } }
public void OnClick() { WarpClient.GetInstance().Connect(username, ""); //WarpClient.GetInstance ().CreateTurnRoom (roomname, username, 4, null, 10); Debug.Log(username); Debug.Log(roomname); }
public void onCreateRoomDone(RoomEvent eventObj) { if (eventObj.getResult() == 0) { WarpClient.GetInstance().JoinRoom(eventObj.getData().getId()); } }
private void OnMoveCompleted(MoveEvent _Move) { if (_Move.getSender() != GlobalVariables.userId) { Dictionary <string, object> _data = (Dictionary <string, object>)MiniJSON.Json.Deserialize(_Move.getMoveData()); if (_data != null && _data.ContainsKey("Index")) { string _index = _data["Index"].ToString(); GlobalEnums.MatchState _currentState = PlacementLogic(_index); if (_currentState == GlobalEnums.MatchState.Tie || _currentState == GlobalEnums.MatchState.Winner) { WarpClient.GetInstance().stopGame(); } } } startTime = Time.time; if (_Move.getNextTurn() == GlobalVariables.userId) { isMyTurn = true; } else { isMyTurn = false; } }
public void SitToTable(int seat, MultiplayerGamersCommunicator multiplayerGamersCommunicator) { int playersSeat = GetPlayersSeat(); if (LobbyPlayerStats.RoomData.getRoomOwner() == PlayerName) { // INFORM OTHERS Dictionary <string, object> tableProperties = new Dictionary <string, object>(); tableProperties.Add("SEAT" + seat.ToString(), PlayerName); List <string> removeProperties = null; if (playersSeat != -1) { gameTable.LeaveTable(playersSeat); removeProperties = new List <string>(); removeProperties.Add("SEAT" + playersSeat.ToString()); } WarpClient.GetInstance().UpdateRoomProperties(LobbyPlayerStats.RoomData.getId(), tableProperties, removeProperties); } else { string peerSitUpdate = "SIT-" + seat.ToString() + "-" + PlayerName; if (playersSeat != -1) { gameTable.LeaveTable(playersSeat); } MultiplayerManager.SendBytes(ByteHelper.GetBytes(peerSitUpdate)); } }
public void OnGetLiveRoomInfo(LiveRoomInfoEvent eventObj) { Debug.Log("OnGetLiveRoomInfo " + eventObj.getData().getId() + " " + eventObj.getResult() + " " + eventObj.getJoinedUsers().Length); Dictionary <string, object> _temp = eventObj.getProperties(); print("bet = " + SC_DefiendVariables.bet); Debug.Log(_temp.Count + " " + _temp["bet"] + " " + SC_DefiendVariables.bet["bet"].ToString()); if (eventObj.getResult() == 0 && eventObj.getJoinedUsers().Length == 1 && _temp["bet"].ToString() == SC_DefiendVariables.bet["bet"].ToString()) { print("entering the room!"); currentTurn = SC_DefiendVariables.Turn.RedTurn; print("Enemy start the game!"); WarpClient.GetInstance().JoinRoom(eventObj.getData().getId()); WarpClient.GetInstance().SubscribeRoom(eventObj.getData().getId()); } else { currentTurn = SC_DefiendVariables.Turn.blueTurn; print("I start the game!"); isMyTurn = true; Debug.Log("No rooms were availible, create a room"); WarpClient.GetInstance().CreateTurnRoom("Room Name", SC_MultiPlayer_Globals.userName, 2, SC_DefiendVariables.bet, 60); } if (_temp["bet"].ToString() == SC_DefiendVariables.bet["bet"].ToString()) { roomMatch = true; } }
public void SendMoveAfterRestarting(SC_MultiPlayer_TileLogic tile) { print("SendMove"); Dictionary <string, object> _moveToSend = new Dictionary <string, object>(); point _to = new point(); _to.row = tile.Row; _to.col = tile.Col; SC_MultiPlayer_Globals.SoldierRank strength = currentSelectedPiece.piece.pieceStrengh; _moveToSend.Add("toRow", _to.row); _moveToSend.Add("toCol", _to.col); //_moveToSend.Add("number", currentSelectedPiece.name); _moveToSend.Add("strength", strength); if (currentSelectedPiece.piece != null) { int result = Int32.Parse(System.Text.RegularExpressions.Regex.Match(currentSelectedPiece.piece.name, @"\d+").Value); _moveToSend.Add("name", result); } string _jsonToSend = MiniJSON.Json.Serialize(_moveToSend); Debug.Log(_jsonToSend); WarpClient.GetInstance().sendMove(_jsonToSend); }