public void RiderExit(Walker OldRider) { if (m_Rider == OldRider) { OldRider.ExitVehicle(); OldRider.transform.SetParent(null); m_Rider = null; } m_Controls.Tank.Disable(); }
public void RiderEnter(Walker NewRider) { if (m_Rider != null) { m_Rider.ExitVehicle(); } NewRider.transform.position = riderOrigin.position; NewRider.transform.SetParent(riderOrigin); m_Rider = NewRider; m_Controls.Tank.Enable(); }