public void RiderExit(Walker OldRider)
    {
        if (m_Rider == OldRider)
        {
            OldRider.ExitVehicle();
            OldRider.transform.SetParent(null);
            m_Rider = null;
        }

        m_Controls.Tank.Disable();
    }
    public void RiderEnter(Walker NewRider)
    {
        if (m_Rider != null)
        {
            m_Rider.ExitVehicle();
        }

        NewRider.transform.position = riderOrigin.position;
        NewRider.transform.SetParent(riderOrigin);
        m_Rider = NewRider;

        m_Controls.Tank.Enable();
    }