public StreamingSceneController(VoxelscapeGame game)
        {
            Contracts.Requires.That(game != null);

            this.game = game;
            this.developerMode.IsActiveChanged.Subscribe(
                isActive => Console.WriteLine($"DeveloperModeStatus.IsActive: {isActive}"));
        }
        static void Main(string[] args)
        {
            using (var game = new VoxelscapeGame())
            {
                game.Run();
            }

            ////using (var game = new Game())
            ////{
            ////    game.Run();
            ////}
        }