public StreamingSceneController(VoxelscapeGame game) { Contracts.Requires.That(game != null); this.game = game; this.developerMode.IsActiveChanged.Subscribe( isActive => Console.WriteLine($"DeveloperModeStatus.IsActive: {isActive}")); }
static void Main(string[] args) { using (var game = new VoxelscapeGame()) { game.Run(); } ////using (var game = new Game()) ////{ //// game.Run(); ////} }