void Awake() { blobs = new Hashtable (); collisionManagers = new ArrayList (); blobManagersParent = new GameObject ("Blob Managers"); blobDatasParent = new GameObject ("Blob Datas"); voxelDataManager = gameObject.AddComponent<VoxelDataManager> (); gameObject.AddComponent<GUIManager> (); setFirstBlob (); gameObject.AddComponent<SpawnManager> (); genSpaceMakers (); resetPlayerPosition (); getLevelData ().genMusicManager (); }
public VoxelDataManager getVoxelDataManager() { if (vdm == null) vdm = (VoxelDataManager)FindObjectOfType (typeof(VoxelDataManager)); return vdm; }