예제 #1
0
 void Awake()
 {
     blobs = new Hashtable ();
     collisionManagers = new ArrayList ();
     blobManagersParent = new GameObject ("Blob Managers");
     blobDatasParent = new GameObject ("Blob Datas");
     voxelDataManager = gameObject.AddComponent<VoxelDataManager> ();
     gameObject.AddComponent<GUIManager> ();
     setFirstBlob ();
     gameObject.AddComponent<SpawnManager> ();
     genSpaceMakers ();
     resetPlayerPosition ();
     getLevelData ().genMusicManager ();
 }
예제 #2
0
파일: VoxelTheme.cs 프로젝트: Zulban/viroid
 public VoxelDataManager getVoxelDataManager()
 {
     if (vdm == null)
         vdm = (VoxelDataManager)FindObjectOfType (typeof(VoxelDataManager));
     return vdm;
 }