예제 #1
0
    void Init()
    {
        rooms = new List <Room>();
        tiles = new TileType[mapSize.y][];

        for (int i = 0; i < mapSize.y; i++)
        {
            tiles[i] = new TileType[mapSize.x];
        }

        tileRenderer      = new TileRenderer(rooms);
        visibilityManager = VisibilityManager.GetInstance();
    }
예제 #2
0
 void Start()
 {
     _visibilityManager = VisibilityManager.GetInstance();
 }