예제 #1
0
    private void ApplyDebuff()
    {
        if (target.ElementType != elementType)
        {
            float roll = Random.Range(0, 100);

            if (roll <= parent.Proc)
            {
                target.AddDebuff(parent.GetDebuff());
            }
        }
        target.AddDebuff(parent.GetDebuff());
    }