void SceneController_OnSceneLoaded(SceneController controller, SimScene scene)
 {
     virtualTextureManager.createFeedbackBufferCamera(scene, cameraLink);
     this.controller.OnUpdate += controller_OnUpdate;
 }
예제 #2
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 public void sceneLoaded(SimScene scene)
 {
     virtualTextureManager.createFeedbackBufferCamera(scene, cameraLink);
     controller.OnUpdate += controller_OnUpdate;
 }