public void FightIncreasesRageOfOpponenetByTwenty() { // Arrangement VirtualMonster instigator = new VirtualMonster("Instigator", 75, 75, 75, 75, 75, 75); VirtualMonster opponent = new VirtualMonster("Opponent", 75, 75, 75, 75, 75, 50); // Activation instigator.Fight(opponent); // Assertion Assert.AreEqual(70, opponent.Rage); }
public void FightReducesRageOfInstigatorByFifty() { // Arrangement VirtualMonster instigator = new VirtualMonster("Instigator", 75, 75, 75, 75, 75, 75); VirtualMonster opponent = new VirtualMonster("Opponent"); // Activation instigator.Fight(opponent); // Assertion Assert.AreEqual(25, instigator.Rage); }