public void FightIncreasesRageOfOpponenetByTwenty()
        {
            // Arrangement
            VirtualMonster instigator = new VirtualMonster("Instigator", 75, 75, 75, 75, 75, 75);
            VirtualMonster opponent   = new VirtualMonster("Opponent", 75, 75, 75, 75, 75, 50);

            // Activation
            instigator.Fight(opponent);

            // Assertion
            Assert.AreEqual(70, opponent.Rage);
        }
        public void FightReducesRageOfInstigatorByFifty()
        {
            // Arrangement
            VirtualMonster instigator = new VirtualMonster("Instigator", 75, 75, 75, 75, 75, 75);
            VirtualMonster opponent   = new VirtualMonster("Opponent");

            // Activation
            instigator.Fight(opponent);

            // Assertion
            Assert.AreEqual(25, instigator.Rage);
        }