예제 #1
0
    public void ShowView(ViewType.EViewType type)
    {
        GameObject tempView;

        viewDlc.TryGetValue(type, out tempView);
        tempView.GetComponent <BaseWindow>().DisPlay(true);
    }
예제 #2
0
 public void ShowView(ViewType.EViewType type, List <UnityAction> actionList, float time)
 {
     StartCoroutine(CurrencyIEnumerator(new List <ViewType.EViewType>()
     {
         type
     },
                                        new List <UnityAction <List <ViewType.EViewType> > >()
     {
         ShowView
     }, actionList, time));
 }
예제 #3
0
 public void HideView(ViewType.EViewType type, float time)
 {
     StartCoroutine(CurrencyIEnumerator(new List <ViewType.EViewType>()
     {
         type
     },
                                        new List <UnityAction <List <ViewType.EViewType> > >()
     {
         HideView
     }, time));
 }