public void Write(AssetsWriter writer) { Verticies.Write(writer); UV.Write(writer); Normals.Write(writer); Tangents.Write(writer); Weights.Write(writer); NormalSigns.Write(writer); TangentSigns.Write(writer); FloatColors.Write(writer); BoneIndicies.Write(writer); Triangles.Write(writer); writer.Write(UVInfo); }