public void Write(AssetsWriter writer)
 {
     Verticies.Write(writer);
     UV.Write(writer);
     Normals.Write(writer);
     Tangents.Write(writer);
     Weights.Write(writer);
     NormalSigns.Write(writer);
     TangentSigns.Write(writer);
     FloatColors.Write(writer);
     BoneIndicies.Write(writer);
     Triangles.Write(writer);
     writer.Write(UVInfo);
 }