SqrMagnitude() 공개 정적인 메소드

public static SqrMagnitude ( Vector3D, a ) : double
a Vector3D,
리턴 double
예제 #1
0
 public static bool operator !=(Vector3D lhs, Vector3D rhs)
 {
     return((double)Vector3D.SqrMagnitude(lhs - rhs) >= 0.0 / 1.0);
 }
예제 #2
0
 public static bool operator !=(Vector3D lhs, Vector3D rhs)
 {
     return(Vector3D.SqrMagnitude(lhs - rhs) >= 1E-21f);
 }
예제 #3
0
 public static bool operator ==(Vector3D lhs, Vector3D rhs)
 {
     return(Vector3D.SqrMagnitude(lhs - rhs) < 9.99999944E-11f);
 }