예제 #1
0
		public LinearSpell(ulong id, Teams team, Vec2 position, Vec2 target, SpellTypes type, ICharacter owner)
			: base(id, position,
			       SpellsHelper.Info(type).Speed, 
			       SpellsHelper.Info(type).Width, SpellsHelper.Info(type).Width)
        {
			Info = SpellsHelper.Info(type);

			IsSolid = Info.Solid;

			Type = type;
			Velocity = Vec2.Normalize(target - position) * MoveSpeed;
			StartPosition = (Vec2)position.Clone();
			Team = team;
			Owner = owner;
        }
예제 #2
0
        public LinearSpell(ulong id, Teams team, Vec2 position, Vec2 target, SpellTypes type, ICharacter owner)
            : base(id, position,
                   SpellsHelper.Info(type).Speed,
                   SpellsHelper.Info(type).Width, SpellsHelper.Info(type).Width)
        {
            Info = SpellsHelper.Info(type);

            IsSolid = Info.Solid;

            Type          = type;
            Velocity      = Vec2.Normalize(target - position) * MoveSpeed;
            StartPosition = (Vec2)position.Clone();
            Team          = team;
            Owner         = owner;
        }
예제 #3
0
 /// <summary>
 /// Creates an AABB object using the given bounding vertices.
 /// </summary>
 /// <param name="lowerVertex">the bottom left vertex of the bounding box</param>
 /// <param name="upperVertex">the top right vertex of the bounding box</param>
 public AABB(Vec2 lowerVertex, Vec2 upperVertex)
 {
     LowerBound = lowerVertex.Clone(); // clone to be safe
     UpperBound = upperVertex.Clone();
 }